My work from the LEGO Star Wars: The Force Awakens video game (July 2016).
I was responsible for the modelling/texturing of the ferns, redwood trees, fallen debris, clovers and dead fern/moss textures on the ground. I also did the initial layout, world building, set dressing and optimisation. Rocks/stones and smaller trees created by Ben Moseley. Ewok platforms created by Chris Elliot.