Creating a stylised plane | Full Process

This video series shows my approach to creating a stylised plane in 3D. Each video is live stream capture of me creating the asset and contains all the ups and downs along the way! I cover several areas throughout the series including: Planning, Mesh blocking, Modelling, UVs, Baking, Texturing, World Building, Set Dressing, Lighting and Composition.

For more game art related content check out my YouTube channel: https://www.youtube.com/griffitii

Creating a stylised plane | Full Process | Project Planning and block out start

Creating a stylised plane | Full Process | Continuation of mesh block out

Creating a stylised plane | Full Process | Refining the mesh block out

Creating a stylised plane | Full Process | Testing the functionality of the wings and wheels

Creating a stylised plane | Full Process | Retopologising the mesh and starting the UV unwrap

Creating a stylised plane | Full Process | Refining the engine grill

Creating a stylised plane | Full Process | Retopology refinement and more UV unwrapping

Creating a stylised plane | Full Process | Yet more retopo and cockpit modelling

Creating a stylised plane | Full Process | Last* of model refinements and Painter test bake

Creating a stylised plane | Full Process | *Yeah, that wasn't the last of the model refinements

Creating a stylised plane | Full Process | Creation of HIGH model and test baking

Creating a stylised plane | Full Process | Continuing with the HIGH modelling and baking

Creating a stylised plane | Full Process | Cutting the body into panels

Creating a stylised plane | Full Process | Adding wear and refining engine covers

Creating a stylised plane | Full Process | Painting masks and testing camouflage designs

Creating a stylised plane | Full Process | Creating engine and exhaust staining

Creating a stylised plane | Full Process | Logo and dial creation in Substance Designer

Creating a stylised plane | Full Process | Additional dial creation in Substance Designer

Creating a stylised plane | Full Process | Aircraft carrier landing area creation

Creating a stylised plane | Full Process | Logo creation and test rendering in Modo

Creating a stylised plane | Full Process | Scene detailing

Creating a stylised plane | Full Process | Texture refinement and additional detailing

Creating a stylised plane | Full Process | Adding the sky, sea and paint strips